About
BassMekanik makes digital objects: Blender models, VRML97 and X3D worlds, Cybertown-era props, and the files and documentation that go with them.
What the identity says, in order: object maker, 3D and VRML, technical art, mechanical construction, digital worlds. Bass and DJ culture sit behind the name, not in the artwork.
The posture is the workbench, not the studio: open the model, read the topology, fix it, modify it, ship the file with its specs attached.
Copy describes what an object is and how it was built — polygon counts, formats, renderer, date, edition size. No brand-voice filler.
Naming
- BASSMEKANIK
- Primary brand presentation, all three domains
- BassMekanik
- Written author value: "By BassMekanik"
- BMK
- Compact signature: metadata, thumbnails, renders
- BASSMEKANIK2000 / BMK2000
- Cybertown-lineage and period work only
Source: bassmekanik-brand/BRAND.md, Part 1 (frozen identity ruleset).